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static Ref< VertexBuffer > | Create (float *vertices, uint32_t size) |
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◆ Bind()
void Hana::OpenGLVertexBuffer::Bind |
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const |
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overridevirtual |
◆ GetLayout()
virtual const BufferLayout & Hana::OpenGLVertexBuffer::GetLayout |
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const |
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inlineoverridevirtual |
◆ SetLayout()
virtual void Hana::OpenGLVertexBuffer::SetLayout |
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const BufferLayout & | layout | ) |
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inlineoverridevirtual |
◆ Unbind()
void Hana::OpenGLVertexBuffer::Unbind |
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const |
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overridevirtual |
The documentation for this class was generated from the following files:
- Hana/src/Platform/OpenGL/OpenGLBuffer.h
- Hana/src/Platform/OpenGL/OpenGLBuffer.cpp