|
Hana
|
This is the complete list of members for Hana::Shader, including all inherited members.
| Bind() const =0 (defined in Hana::Shader) | Hana::Shader | pure virtual |
| Create(const std::string &filepath) (defined in Hana::Shader) | Hana::Shader | static |
| Create(const std::string &name, const std::string &vertexSrc, const std::string &fragmentSrc) (defined in Hana::Shader) | Hana::Shader | static |
| GetName() const =0 (defined in Hana::Shader) | Hana::Shader | pure virtual |
| SetFloat3(const std::string &name, const glm::vec3 &value)=0 (defined in Hana::Shader) | Hana::Shader | pure virtual |
| SetFloat4(const std::string &name, const glm::vec4 &value)=0 (defined in Hana::Shader) | Hana::Shader | pure virtual |
| SetInt(const std::string &name, int value)=0 (defined in Hana::Shader) | Hana::Shader | pure virtual |
| SetMat4(const std::string &name, const glm::mat4 &value)=0 (defined in Hana::Shader) | Hana::Shader | pure virtual |
| Unbind() const =0 (defined in Hana::Shader) | Hana::Shader | pure virtual |
| ~Shader()=default (defined in Hana::Shader) | Hana::Shader | virtual |