Hana
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Hana::Shader Class Referenceabstract
Inheritance diagram for Hana::Shader:
Hana::OpenGLShader

Public Member Functions

virtual void Bind () const =0
 
virtual void Unbind () const =0
 
virtual void SetInt (const std::string &name, int value)=0
 
virtual void SetFloat3 (const std::string &name, const glm::vec3 &value)=0
 
virtual void SetFloat4 (const std::string &name, const glm::vec4 &value)=0
 
virtual void SetMat4 (const std::string &name, const glm::mat4 &value)=0
 
virtual const std::string & GetName () const =0
 

Static Public Member Functions

static Ref< ShaderCreate (const std::string &filepath)
 
static Ref< ShaderCreate (const std::string &name, const std::string &vertexSrc, const std::string &fragmentSrc)
 

The documentation for this class was generated from the following files: