Hana
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Public Member Functions | |
BufferElement (ShaderDataType type, const std::string &name, bool normalized=false) | |
uint32_t | GetComponentCount () const |
Public Attributes | |
std::string | Name |
ShaderDataType | Type = ShaderDataType::None |
uint32_t | Size = 0 |
size_t | Offset = 0 |
bool | Normalized = false |